FAQ

ChromaHide questions

Answers for players, hosts, and testers who want to understand ChromaHide rooms, camouflage, roles, browser support, and MVP limitations before starting a match.

What is ChromaHide?

ChromaHide is an original browser-based third-person 3D multiplayer camouflage hide-and-seek game. The match is built around short party rounds where hiders try to blend into colorful material zones and one seeker searches for suspicious movement, silhouettes, and mismatched surfaces. The game is designed for friends who want a quick private room experience without a download or heavy account flow.

Is ChromaHide free?

Yes. The current MVP is free to play. Friends can join private rooms for free, and there is no live payment processing, paid skin shop, paid unlock, or pay-to-win upgrade in the MVP. Pricing cards describe future host-only room upgrade ideas, such as bigger groups or longer match sets, and those options must not give movement, hiding, tagging, scan, or win-condition advantages.

Do I need to download anything?

No. ChromaHide runs in the browser. The homepage, rules, pricing, FAQ, and legal pages are lightweight Astro pages, while the 3D game bundle loads on the play page. That keeps the marketing site fast and lets players open a private room link without installing a desktop client.

Do I need an account?

No. The MVP uses simple nicknames and private rooms. Players do not need to create profiles, verify email addresses, connect social accounts, or save global progress. This keeps the first session fast, but it also means rooms are temporary and match state is not intended to be permanent.

How do private invite links work?

A host creates a room on the play page, then copies the room invite link from the lobby. Friends use that link to join the same private room. Because invite links contain a room code, players should share them only with people they want in that match. If a room expires or gets stuck during MVP testing, the host can create a fresh room and send a new link.

Why does material matching matter?

Material matching is the core camouflage skill. A hider standing on a green panel should usually choose a green or grass-like material, while a hider near a crate may want a brown or wood-like material. Matching is only part of the disguise, though. The player still needs a believable hiding spot, a good body angle, and enough stillness to avoid drawing the seeker's eye.

What do hiders do?

Hiders use the preparation phase to move through the map, choose a hiding spot, match their body material to a nearby surface, rotate into position, and freeze or pose. A good disguise depends on material matching, stillness, alignment, and choosing a believable place to hide. Hiders are never meant to become fully invisible; the fun comes from looking just convincing enough.

What does the seeker do?

The seeker searches the 3D map and tags hiders before the timer ends. A strong seeker watches for movement, odd silhouettes, bad shadows, and colors that do not quite match the environment. The scan action gives vague nearby feedback on a cooldown, but it should not reveal exact positions or solve the round automatically.

How does ChromaHide decide who wins?

The seeker wins when every active hider is caught before the timer reaches zero. Hiders win if at least one hider survives until time expires. The server owns roles, phases, timers, material state, caught state, tag validation, scan cooldown, and win conditions, so the client display does not decide the result by itself.

Is there public chat or voice chat?

Public chat is intentionally excluded from the MVP to keep private-room play simpler and safer. Voice chat is also not implemented yet, and ChromaHide does not request microphone permission in the MVP. Players who want voice should use their own call, such as Discord, FaceTime, or another external voice tool.

What should I do if a match gets stuck?

Because ChromaHide is still an MVP, private rooms are treated as lightweight temporary sessions. If the lobby, role reveal, or active match gets stuck during testing, the fastest fix is for the host to leave, create a fresh room, and share a new invite link. Reports should include the room flow, player count, browser, device, and the action that happened right before the issue.

Does ChromaHide work on mobile?

The game displays on mobile browsers with touch movement, touch camera look, and large action buttons. Landscape mode is recommended because the HUD has more room and the player can see the 3D map more clearly. Desktop or tablet play is still the best MVP experience while controls and performance continue to improve.

Is ChromaHide affiliated with another game?

No. ChromaHide is positioned as an original browser game with its own name, copy, visual identity, routes, and implementation. It does not use third-party game assets, characters, branding, maps, or marketplace claims. Similar genre references can inform design direction, but the public site should describe ChromaHide in its own terms.